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Louis Vuitton’s mobile NFT game hits 500,000 downloads in first week

This post was originally published on Blockchain Gamerz

Fashion brand Louis Vuitton’s experiment in mobile games and NFTs appears to be paying off as the title has already been downloaded over 500,000 times.

According to App Annie data, Louis The Game has reached the half a million milestone on iPhone in its first week of being live.

One reason for this is that the game has proven to be popular in China, where the Google Play Store is banned and it’s hard to track downloads from other Android app stores.

A life story

The adventure game is loosely based on Louis Vuitton’s own life and is part of a series of celebrations marking 200 years of his birth. Indeed, the game follows Louis Vuitton’s signature character, a wooden maquette called Vivienne through six locations to unlock 200 stories mapping the company’s history.

Louis The Game has also generated a buzz as players can unlock 30 NFTs, designed by artist Beeple. Unlike NFTs from other blockchain games, these ones are locked within the experience and can’t be traded on any marketplaces, making them purely aesthetic digital collectibles.

“China is the biggest market to date driving downloads, indicating the popularity of the luxury brand paired in a mobile game format. Following the NFT trend is particularly timely given the growing consumer interest in the topic,” said App Annie head of insights Lexi Sydow.

Louis The Game is available now on the App Store for iOS and Google Play Store for Android.



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